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#include <minix/audio_fw.h>
/*
* - From audio_fw.h:
* EXTERN drv_t drv;
* EXTERN sub_dev_t sub_dev[];
*/
/* State management helpers */
static int is_read_pending;
static int is_write_pending;
static void load_state_info(void)
{
int i, dma_mode, found_pending;
/* Check if reads or writes are pending. */
is_read_pending = FALSE;
is_write_pending = FALSE;
found_pending = FALSE;
for (i = 0; i < drv.NrOfSubDevices && !found_pending; i++) {
if(sub_dev[i].RevivePending) {
dma_mode = sub_dev[i].DmaMode;
if(dma_mode == READ_DMA) {
is_read_pending = TRUE;
}
else if (dma_mode == WRITE_DMA){
is_write_pending = TRUE;
}
}
found_pending = (is_read_pending && is_write_pending);
}
}
/* Custom states definition. */
#define AUDIO_STATE_READ_REQUEST_FREE (SEF_LU_STATE_CUSTOM_BASE + 0)
#define AUDIO_STATE_WRITE_REQUEST_FREE (SEF_LU_STATE_CUSTOM_BASE + 1)
#define AUDIO_STATE_IS_CUSTOM(s) \
((s) >= AUDIO_STATE_READ_REQUEST_FREE && (s) <=AUDIO_STATE_WRITE_REQUEST_FREE)
/*===========================================================================*
* sef_cb_lu_prepare *
*===========================================================================*/
int sef_cb_lu_prepare(int state)
{
int is_ready;
/* Load state information. */
load_state_info();
/* Check if we are ready for the target state. */
is_ready = FALSE;
switch(state) {
/* Standard states. */
case SEF_LU_STATE_REQUEST_FREE:
is_ready = (!is_read_pending && !is_write_pending);
break;
case SEF_LU_STATE_PROTOCOL_FREE:
is_ready = (!is_read_pending && !is_write_pending);
break;
/* Custom states. */
case AUDIO_STATE_READ_REQUEST_FREE:
is_ready = (!is_read_pending);
break;
case AUDIO_STATE_WRITE_REQUEST_FREE:
is_ready = (!is_write_pending);
break;
}
/* Tell SEF if we are ready. */
return is_ready ? OK : ENOTREADY;
}
/*===========================================================================*
* sef_cb_lu_state_isvalid *
*===========================================================================*/
int sef_cb_lu_state_isvalid(int state, int __unused flags)
{
return SEF_LU_STATE_IS_STANDARD(state) || AUDIO_STATE_IS_CUSTOM(state);
}
/*===========================================================================*
* sef_cb_lu_state_dump *
*===========================================================================*/
void sef_cb_lu_state_dump(int state)
{
/* Load state information. */
load_state_info();
sef_lu_dprint("audio: live update state = %d\n", state);
sef_lu_dprint("audio: is_read_pending = %d\n", is_read_pending);
sef_lu_dprint("audio: is_write_pending = %d\n", is_write_pending);
sef_lu_dprint("audio: SEF_LU_STATE_WORK_FREE(%d) reached = %d\n",
SEF_LU_STATE_WORK_FREE, TRUE);
sef_lu_dprint("audio: SEF_LU_STATE_REQUEST_FREE(%d) reached = %d\n",
SEF_LU_STATE_REQUEST_FREE, (!is_read_pending && !is_write_pending));
sef_lu_dprint("audio: SEF_LU_STATE_PROTOCOL_FREE(%d) reached = %d\n",
SEF_LU_STATE_PROTOCOL_FREE, (!is_read_pending && !is_write_pending));
sef_lu_dprint("audio: AUDIO_STATE_READ_REQUEST_FREE(%d) reached = %d\n",
AUDIO_STATE_READ_REQUEST_FREE, (!is_read_pending));
sef_lu_dprint("audio: AUDIO_STATE_WRITE_REQUEST_FREE(%d) reached = %d\n",
AUDIO_STATE_WRITE_REQUEST_FREE, (!is_write_pending));
}
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